Qualcomm demonstrated the impressive potential VR on the basis of the Snapdragon
Qualcomm introduced its reference virtual reality helmet, running on the Snapdragon platform Mobile VR. This development uses the latest chipset 845 Snapdragon and offers enhanced functionality. One of these new features is the improved visualization of the focus of the image. For this helmet equipped with four cameras, two of which are directed inward (for tracking the user’s eyes). Tracking eye movement, the processor focuses on processing the corresponding area of the image, reducing the resolution of peripheral areas. Thus, the device knows exactly where you look, and allocates most of its computing resources to provide clear and detailed pictures of the in-focus parts of the image.
Another exciting technology is Roomcale that tracks the device’s location without having to use separate devices and sensors. For example, products such as Oculus Rift and HTC Vive will use special room sensors, which allow full use of the helmet only in a specially prepared room. So impressive that Qualcomm was able to implement a similar feature without the use of additional gadgets.
In addition, the Mobile VR platform on the basis of the Snapdragon 845 boasts improved 30% efficiency and 30% graphics performance compared to the Snapdragon version of the 835. In conclusion, we can say that the new product supports the 3D sound and displays two displays with a resolution of 2400 x 2400 at up to 120 frames per second, which is twice more than any existing at the moment of the product. Next week, this headset will be showcased at the Mobile World Congress, but the date of commencement of sales until absolutely nothing is known (even approximately).